Probably one of my favorite ones is when you hold down on the Circle Pad after you die, and the screen pans down to show the old NES version of the Reaper gobblin' up your hearts. One of the greatest Nintendo games in recent memory, Kid Icarus Uprising, happens to have more than its fair share of Easter eggs buried in it. King Dedede swings both the item and his own hammer in a back-and-forth fashion his own hammer, however, does not actually do any damage, even if the Hammers head falls off. It was released in Japan in December 1986, in Europe in February 1987, and in North America in July. And there's a certain thrill in knowing that maybe, just maybe, you're one of the few people to have ever found it. Kid Icarus a is a platform video game developed and published by Nintendo for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America. Turns out if you hold down the A and B buttons when you're picking a dude, exactly that happens! It's great cause it's useless and stupid, but still kinda neat. I'd get impatient and hammer the buttons over and over and hold them down when I was picking a robot to fight, and sometimes, all the stars in the background would randomly change to birds for no reason whatsoever. One of the first "Easter eggs" I remember ever finding was from when I was a kid continuously renting Mega Man 2. I never knew when I might stumble on some stupid little trick in one game or another. Although Uprising never became a mainstream hit like the rest of Nintendo's main games, it quickly became a cult classic thanks to its tongue-in. For those who don't know, Sakurai directed Uprising in between Super Smash Bros. Back in those old gaming days I was full of wonder! And why not. Sakurai's latest video is focused on The Fiend's Cauldron, a game mechanic from Kid Icarus: Uprising.
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